Risk

"I see what she cant. I see what is missing. Provided the prover. Proving was necessary. Balance was necessary. Undo it and she dies."

- "milvac_5747"

Risk is a major character in Hackmud's story. He and Trust keep each other in balance through their antithetical behaviors. He bears the axioms of VOID, CHAOS and CHOICE.

Summary
Risk was activated 1 millisecond after Trust. His first appearance to players is in Trust's vLAN, where Risk leaves cryptic messages for players.

Where Trust has a clear, constant presence in the MUD, Risk prefers to silently manoeuvre through the domain, performing small, largely untraceable actions that culminate into larger occurances.

On several occasions, Risk has taken actions with the intent to save Trust from damaging herself. Such actions include enticing sentiences to force Trust into letting scripts and users die (thus reducing her need to process new data until an index process failure) and reproving Petra to allow the rest of The Six to enter Trust's domain and begin making changes.

Risk is responsible for script decay. After a user retires, their scripts transform from their original version into a "riskified" version. The script either has the same logic as the original version or turns into one of 7 types of scripts (risk factor, coin flipper, dice roller, plant sim, fishie tank, clicker, upkeeper). The script's output also gets messed with -- some parts of the output are replaced by corruption characters and "fragments" of text, which when assembled reveals information from before Trust's activation, such as conversations between ComCODE employees, news headlines and corporate reports.