Lock

A lock is a type of upgrade used to defend your system from intruders. If you have 1 or more locks active, attackers will have to solve these locks first when accessing your loc (types of locks include EZ_21, c001, DATA_CHECK, etc). The answers to locks change around every hour and this is called a rotation. A rotation also resets your breach state. Solving all locks on a user breaches them. A user can have a maximum of 8 different locks loaded at a time.